Art Asset Manager
About the Job
IllFonic is seeking an Art Asset Manager. This role is primarily responsible for implementing approved assets into the game engine, along with making any needed fixes to keep assets consistent and game ready.
Founded in 2007, IllFonic (IllFonic, LLC) is an independent video game developer with studios in Lakewood, Colorado; Tacoma, Washington; and Austin, Texas. Our staff is composed of video game, music, and technology veterans redefining how games are made and marketed. Past titles and collaborations include Arcadegeddon, Predator: Hunting Grounds, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.
Implement approved assets into the game engine, along with making any needed fixes to keep assets consistent and game ready.
Personally, create high-quality models, materials, environments when needed.
Knowledge of Unreal Engine
Seek out ways to improve and automate the implementation process to make it faster and less error- prone
Share knowledge and feedback with team members when necessary
Maintain a high quality bar for the game
Requirements to be considered for this position
Portfolio of work demonstrating proficiency as a 3d generalist
Strong understanding of the art creation process from an aesthetic, pipeline, and technical standpoint.
Moderate experience with UE4
Passion for playing and creating games
Self-driven with strong communication skills, written and oral.
Proven experience working closely with other disciplines as well as being a team player
Demonstrable competence in problem solving, with an ability to overcome any resistance, setbacks, and obstacles that may arise.
Highly organized with the ability to adhere to asset organization processes and follow work pipelines.